Paranoia
N'Zoth selects pairs of players and fills their minds with all-consuming Paranoia for a variable duration. · · Paranoid players must be within a variable radius of their paired partner or suffer variable Shadow damage every variable sec. This damage increases over the duration of Paranoia. · · Affected players do not trust their allies while paranoid. Coming within a variable radius of an unpaired ally causes the player with Paranoia to be drained of variable sanity every variable sec while they remain near their ally.
Mechanics
| Cast time | 3 sec |
|---|---|
| Range | 0 yd |
| School | Shadow |
Adventurers’ notes