Never Say Die
Damage is increased by a variable amount while above a variable amount Health. · · Leech is increased by a variable amount while below a variable amount Health.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| School | Physical |
Adventurers’ notes
Damage is increased by a variable amount while above a variable amount Health. · · Leech is increased by a variable amount while below a variable amount Health.
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| School | Physical |
Adventurers’ notes