Necrotic Detonation
The soul begins to detonate upon reaching low health, inflicting variable Shadow damage periodically to all players and reducing the effectiveness of healing and absorption effects received by a variable amount for a variable duration.
Aura
a variable amount reduced healing and absorption effects received. · · variable Shadow damage inflicted periodically.
Mechanics
| Cast time | 6.5 sec |
|---|---|
| Range | 0 yd |
| Duration | 10 sec |
| School | Shadow |
Adventurers’ notes