Leap for the Kill
Leap at the target. Enemies in melee range are knocked down and suffer a variable amount weapon damage as Physical damage.
Mechanics
| Cast time | 1 sec |
|---|---|
| Range | 5–20 yd |
| School | Physical |
Adventurers’ notes
Leap at the target. Enemies in melee range are knocked down and suffer a variable amount weapon damage as Physical damage.
| Cast time | 1 sec |
|---|---|
| Range | 5–20 yd |
| School | Physical |
Adventurers’ notes