Insanity

Spell#188541

The caster causes a random player to go Insane. While Insane the victim will attack their allies until they are reduced to 50% health remaining. · · Insanity increases the victim's health by a variable amount, their damage dealt by a variable amount, and their healing dealt by a variable amount.

Aura

Charmed. · Health, damage, and healing done are all increased.

Mechanics

Cast time1 sec
Range20 yd
Duration1 min
SchoolPhysical

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Insanity — Spells