Hysteria
Induces a friendly unit into a killing frenzy for a variable duration, increasing their physical damage by a variable amount, but causing them to suffer damage equal to a variable amount of their maximum health every second.
Aura
Physical damage increased by a variable amount. · Damage equal to a variable amount of maximum health every sec.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 45 yd |
| Duration | 8 sec |
| School | Physical |
Adventurers’ notes