Headlong Charge
Guarm leaps to the end of the arena, then charges back and forth, knocking back and dealing variable Physical damage to all players in his path.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| School | Physical |
Adventurers’ notes
Guarm leaps to the end of the arena, then charges back and forth, knocking back and dealing variable Physical damage to all players in his path.
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| School | Physical |
Adventurers’ notes