Halo
Creates a ring of Shadow energy around you that quickly expands to a variable yd radius, healing allies for variable and dealing $<shadowhalodamage> Shadow damage to enemies. Healing reduced beyond variable targets.
Conditional effect
Generates variable Insanity.
Mechanics
| Cast time | 1.5 sec |
|---|---|
| Range | 40 yd |
| Duration | 2.5 sec |
| School | Shadow |
Adventurers’ notes