Foul
Befouls targets at random, causing healing effects to be absorbed. This effect lasts until sufficient healing has been absorbed.
Mechanics
| Cast time | 1.5 sec |
|---|---|
| Range | Unlimited |
| Duration | 20 sec |
| School | Physical |
Adventurers’ notes
Befouls targets at random, causing healing effects to be absorbed. This effect lasts until sufficient healing has been absorbed.
| Cast time | 1.5 sec |
|---|---|
| Range | Unlimited |
| Duration | 20 sec |
| School | Physical |
Adventurers’ notes