Explosive Trap
After variable sec, your Traps become fully armed, making them especially devastating: · · $?s162488[Steel Trap deals a variable amount increased damage if triggered by an enemy that is not in combat.][Freezing Trap will not break due to damage for the first variable sec.] · Tar Trap reduces enemies' movement speed by a variable amount for the first a variable duration.$?s191433[ · Explosive Trap staggers the target, causing them to miss their next melee attack.][]
Aura
Next melee attack will miss.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 100 yd |
| Duration | 10 sec |
| School | Fire |
| Proc chance when triggered | 100% |
| Proc charges | 1 |
Adventurers’ notes