Etheric Zephyr
Generates a burst of speed on exiting combat, increasing your Movement speed by a variable amount for a variable duration decaying over time. Using a defensive cooldown while in combat has gusts of wind surround you, applying a shield for a variable duration equal to a variable amount of your missing health.
Aura
Increases movement speed by a variable amount while out of combat, reducing gradually over time.
Mechanics
| Cast time | Instant |
|---|---|
| Range | Unlimited |
| Duration | 10 sec |
| School | Physical |
Adventurers’ notes