Enslave

Spell#76207

Leaps onto the head of a random enemy player, charming them. The victim will have increased health, damage and healing as long as they remain charmed. This effect lasts for a variable duration or until the victim reachs 50% health.

Aura

Charmed. · Removed when damaged below 50% health.

Mechanics

Cast timeInstant
Range60 yd
Duration1 min
SchoolPhysical
Proc chance when triggered100%

Adventurers’ notes

Share what you know

Rate this page
Enslave — Spells