Eminence
Transcendence: Transfer can now be cast if you are stunned. Cooldown reduced by a variable amount sec if you are not.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| School | Physical |
Adventurers’ notes
Transcendence: Transfer can now be cast if you are stunned. Cooldown reduced by a variable amount sec if you are not.
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| School | Physical |
Adventurers’ notes