Durable Information Securing Container
variable<variable>[Your spells and abilities have a chance to turn you into a Lightning Rod striking a random enemy target within a variable radius for variable Nature damage periodically for a variable duration.][Your spells and abilities have a chance to turn you into a Lightning Rod causing strikes that heal the lowest health friendly target within a variable radius for variable periodically for a variable duration.][Your spells and abilities have a chance to trigger Critical Overload, increasing your Critical Strike by a variable amount periodically for a variable duration. ][Your spells and abilities have a chance to trigger a Spark Burst granting you variable Haste for a variable duration. ][Your spells and abilities have a chance to grant you Static Charge, increasing your Versatility by a variable amount for a variable duration. Each of your next spells and abilities reduce the Versatility bonus by a variable amount.][You gain Electric Current upon entering combat, increasing your Mastery by a variable amount periodically up to a maximum of variable after variable sec then cycling back down and repeating.][Your heals have a chance to Spark jumping to the lowest health target within a variable radius, healing them for variable.][When you take damage, you have a chance to gain a Titan Energy Shield preventing up to variable damage for a variable duration. When the shield expires it deals a variable amount of the remaining absorb as Arcane damage split between enemies within a variable radius. ][Your spells and attacks have a chance to send a Charged Bolt at your target that deals variable Nature damage split between targets within a variable radius.]
Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| School | Physical |
Item effects
Adventurers’ notes