Draw Wind
Absorb the element of wind, shielding the caster for variable Nature damage.
Aura
Absorbs variable Nature damage. · · Shatters when overloaded.
Mechanics
| Cast time | 6 sec |
|---|---|
| Range | 0 yd |
| Duration | Special |
| School | Nature |
Adventurers’ notes
Absorb the element of wind, shielding the caster for variable Nature damage.
Absorbs variable Nature damage. · · Shatters when overloaded.
| Cast time | 6 sec |
|---|---|
| Range | 0 yd |
| Duration | Special |
| School | Nature |
Adventurers’ notes