Divine Ascension
You ascend into the air out of harm's way. While floating, your spell range is increased by a variable amount, but you are only able to cast Holy spells.
Aura
Immune to all damage, roots, banishes, and stuns.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| Duration | 1 sec |
| School | Holy |
Adventurers’ notes