Dive
Charges a distant enemy, inflicting normal damage plus a bonus, then knocks all nearby targets back.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 45 yd |
| School | Physical |
Adventurers’ notes
Charges a distant enemy, inflicting normal damage plus a bonus, then knocks all nearby targets back.
| Cast time | Instant |
|---|---|
| Range | 45 yd |
| School | Physical |
Adventurers’ notes