Dismiss Charmed Enemy
Release the enemy that you have struck with the Hematoma Bat.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 60 yd |
| School | Physical |
Adventurers’ notes
Release the enemy that you have struck with the Hematoma Bat.
| Cast time | Instant |
|---|---|
| Range | 60 yd |
| School | Physical |
Adventurers’ notes