Deliverance
a variable amount of healing is collected as Deliverance. If an ally is below a variable amount health after receiving healing from you, Deliverance will be consumed to heal up to variable allies within a variable radius for the amount consumed, divided evenly.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| School | Physical |
Item effects
Adventurers’ notes