Deathmark
Carve a deathmark into an enemy, dealing variable Bleed damage and restoring variable Energy to you over a variable duration. Damage dealt to the target by your Garrote, Rupture, and Lethal Poisons is increased by a variable amount. · · Each time you apply a Lethal Poison to the target, apply it twice.
Aura
Bleeding for variable damage and restoring variable Energy to the aura caster periodically. Damage taken from the aura caster's Garrote, Rupture, and Lethal Poisons increased by a variable amount.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 5 yd |
| Duration | 16 sec |
| School | Physical |
Adventurers’ notes