Darkest Night

Spell#469637

When you consume the final Deathstalker's Mark from a target or your target dies, gain variable Energy and Darkest Night, causing your next $?c1[Envenom][Eviscerate] cast with 5 or more combo points to critically strike, deal a variable amount additional damage, and apply variable stacks of Deathstalker's Mark to the target if no other Deathstalker's Mark is active. · · $?c1[Envenom][Eviscerate] cast with Darkest Night does not consume a stack of active Deathstalker's Marks.

Aura

Your next

Conditional effect

Envenom

Alternate effect

Eviscerate

cast with 5 or more combo points is guaranteed to critically strike, deal a variable amount additional damage, and apply variable stacks of Deathstalker's Mark to the target.

Conditional effect

Garrote

Alternate effect

Shadowstrike

does not apply Deathstalker's Mark while you have Darkest Night.

Mechanics

Cast timeInstant
Range100 yd
Duration0.2 sec
SchoolPhysical

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Darkest Night — Spells