Chain Heal
Heals the friendly target for variable, then jumps to heal the most injured nearby party or raid members. Healing is reduced by
Conditional effect
15
Alternate effect
30
% after each jump. Heals a variable number total targets.
Mechanics
| Cast time | 2.5 sec |
|---|---|
| Range | 40 yd |
| School | Nature |
Adventurers’ notes