Chain Heal

Spell#1064

Heals the friendly target for variable, then jumps up to

Conditional effect

variable

Alternate effect

variable

yards to heal the $<jumps> most injured nearby allies. Healing is reduced by a variable amount with each jump.

Mechanics

Cast time2 sec
Range40 yd
SchoolNature

Item effects

Adventurers’ notes

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Chain Heal — Spells