Capture Point

Spell#247884

This flamethrower will generate heat based on the duration that it is used. If it overheats, it must cool for at least 10 seconds before use.

Aura

Carrying a Flamethrower.

Mechanics

Cast timeInstant
RangeUnlimited
Duration10,080 min
SchoolPhysical

Adventurers’ notes

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Capture Point — Spells