Call For Aid
Creatures materialize into The Unseeming as they detect disturbances with The Black Blood.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 300 yd |
| School | Physical |
Adventurers’ notes
Creatures materialize into The Unseeming as they detect disturbances with The Black Blood.
| Cast time | Instant |
|---|---|
| Range | 300 yd |
| School | Physical |
Adventurers’ notes