Blood
Your damaging spells and abilities have the chance to grant Farstrider's Guile, increasing your lowest secondary stat by a variable amount for a variable duration. · · When an allied player dies, gain variable of your highest secondary stat for a variable duration. This effect can only occur once every 5 min. · · This effect is augmented by Darkmoon Sigil: Blood.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 30 yd |
| School | Holy |
Item effects
Adventurers’ notes