Blackout
The Blackout absorbs variable Healing on the target, when Blackout is removed or expires it causes variable Shadow damage to enemies within a variable radius, splitting the damage with everyone hit by the Blackout.
Aura
Absorbs variable Healing. · Inflicts variable Shadow damage split to allies within a variable radius when the aura is removed or expires.
Mechanics
| Cast time | Instant |
|---|---|
| Range | Unlimited |
| Duration | 15 sec |
| School | Shadow |
Adventurers’ notes