Amorphous Relic
Upon entering combat, players gain either Massive or Miniature until combat ends. · · Massive · Increases your size by a variable amount, maximum health by a variable amount, and damage and healing done by a variable amount. · · Miniature · Reduces your size by a variable amount, increases movement speed by a variable amount, and your haste by a variable amount.
Aura
Upon entering combat, players gain either Massive or Miniature until combat ends. · · Massive · Increases your size by a variable amount, maximum health by a variable amount, and damage and healing done by a variable amount. · · Miniature · Reduces your size by a variable amount, increases movement speed by a variable amount, and your haste by a variable amount.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 0 yd |
| Duration | Special |
| School | Physical |
Adventurers’ notes