Adaptive Membrane
Shields a target, absorbing damage for a variable duration. While present the target is immune to Crowd Control and Interrupt effects, and is unable to be slowed to below a variable amount of normal speed. · · If the shield is broken before the duration expires, all damage done to the shield is inflicted to the target. Additionally, this triggers Fragment of Sanity.
Aura
Absorbs variable damage. · Immune to Crowd Control and Interrupt effects. · Unable to be slowed below a variable amount of normal speed.
Mechanics
| Cast time | Instant |
|---|---|
| Range | Unlimited |
| Duration | 12 sec |
| School | Physical |
Adventurers’ notes