Adaptive Membrane

Spell#306990

Shields a target, absorbing damage for a variable duration. While present the target is immune to Crowd Control and Interrupt effects, and is unable to be slowed to below a variable amount of normal speed. · · If the shield is broken before the duration expires, all damage done to the shield is inflicted to the target. Additionally, this triggers Fragment of Sanity.

Aura

Absorbs variable damage. · Immune to Crowd Control and Interrupt effects. · Unable to be slowed below a variable amount of normal speed.

Mechanics

Cast timeInstant
RangeUnlimited
Duration12 sec
SchoolPhysical

Adventurers’ notes

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Adaptive Membrane — Spells