Activate Magnet
Aim a magnet toward an enemy player. If your polarities are opposite, you both will be rooted for a variable duration. If they are identical, you both will be repelled away from each other. · · Your target must also have a magnetic charge.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 10 yd |
| School | Physical |
Adventurers’ notes