Blood

Spell#1245001

Your damaging spells and abilities have the chance to grant Farstrider's Guile, increasing your lowest secondary stat by a variable amount for a variable duration. · · When an allied player dies, gain variable of your highest secondary stat for a variable duration. This effect can only occur once every 5 min. · · This effect is augmented by Darkmoon Sigil: Blood.

Mechanics

Cast timeInstant
Range30 yd
SchoolHoly

Item effects

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Blood — Spells