Reactive Webbing

Spell#442208

Taking magic damage has a chance for the webbing to react and adapt, spinning Warding Threads around you for a variable duration. While active, Warding Threads absorb all damage you would take from that source's spell school, up to variable. (variable min Cooldown)

Aura

Taking magic damage has a chance for the webbing to react and adapt, spinning Warding Threads around you for a variable duration. While active, Warding Threads absorb all damage you would take from that source's spell school, up to variable. (variable min Cooldown)

Mechanics

Cast timeInstant
Range0 yd
SchoolPhysical
Proc chance when triggeredGuaranteed

Item effects

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Reactive Webbing — Spells