Enchant Weapon - Winter's Might
Permanently enchant a weapon to grant up to 15 additional frost damage when casting frost spells.
- Profession
- Enchanting
- Target
- Axe, Axe, Mace, Mace, Polearm, Sword, Sword, Staff, Exotic, Exotic, Fist Weapon, Miscellaneous, Dagger, Spear
- Skill-ups
- Yellow at 210, grey at 250
- Cast time
- 5 seconds
Reagents
- 1 × Greater Mystic Essence
- 1 × Vision Dust
- 1 × Large Glowing Shard
- 1 × Wintersbite
Tools
Learned from
- Formula: Enchant Weapon - Winter's Might (Enchanting 190)
Adventurers’ notes