Enchant Weapon - Spell Power
Permanently enchant a Melee Weapon to add up to 30 damage to spells.
- Profession
- Enchanting
- Target
- Axe, Axe, Mace, Mace, Polearm, Sword, Sword, Staff, Fist Weapon, Miscellaneous, Dagger
- Skill-ups
- Yellow at 320, grey at 360
- Cast time
- 5 seconds
Reagents
Tools
Learned from
- Formula: Enchant Weapon - Spell Power (Enchanting 300)
Adventurers’ notes