Enchant Weapon - Revelation
Permanently enchant a Melee Weapon to have a chance to trigger Revelation when a non-periodic spell fails to critically strike. Revelation grants 100% increased critical strike chance to the next spell cast. Revelation's chance to trigger is diminished as your critical strike chance increases.
- Profession
- Enchanting
- Target
- Axe, Axe, Mace, Mace, Polearm, Sword, Sword, Staff, Fist Weapon, Miscellaneous, Dagger, Spear
- Skill-ups
- Yellow at 140, grey at 180
- Cast time
- 5 seconds
Reagents
- 8 × Soul Dust
- 6 × Large Glimmering Shard
- 2 × Greater Astral Essence
- 4 × Cerulean Dye
- 4 × Sulfuric Acid
Tools
Learned from
- Formula: Enchant Weapon - Revelation (Enchanting 140)
Adventurers’ notes