Enchant Weapon - Crusader
Permanently enchant a melee weapon so that often when attacking in melee it heals for 75 to 125 and increases Strength by 100 for 15 seconds.
- Profession
- Enchanting
- Target
- Axe, Axe, Mace, Mace, Polearm, Sword, Sword, Staff, Fist Weapon, Miscellaneous, Dagger, Spear
- Skill-ups
- Yellow at 320, grey at 360
- Cast time
- 5 seconds
Reagents
Tools
Learned from
- Formula: Enchant Weapon - Crusader (Enchanting 300)
Adventurers’ notes