Enchant 2H Weapon - Grand Inquisitor
Permanently enchant a two-handed melee weapon so that often when attacking in melee it heals for 350 to 450 and increases Strength by 200 for 20 seconds.
- Profession
- Enchanting
- Target
- Axe, Axe, Mace, Mace, Polearm, Sword, Sword, Staff, Fist Weapon, Miscellaneous, Dagger, Spear
- Skill-ups
- Yellow at 305, grey at 310
- Cast time
- 5 seconds
Reagents
- 10 × Large Brilliant Shard
- 6 × Righteous Orb
- 4 × Nexus Crystal
- 1 × Blood of Heroes
Tools
Learned from
- Formula: Enchant 2H Weapon - Grand Inquisitor (Enchanting 280)
Adventurers’ notes