Stand Alone
Pierces nearby players with freezing water for getting too close, inflicting variable Frost damage.
Mechanics
| Cast time | Instant |
|---|---|
| Range | 10 yd |
| School | Frost |
Pierces nearby players with freezing water for getting too close, inflicting variable Frost damage.
| Cast time | Instant |
|---|---|
| Range | 10 yd |
| School | Frost |
Adventurers’ notes